If this game is a REMASTER then why take away the lobby system? It makes trading MUCH harder, if I am looking for a specific item I could just make a game with that title. D2R is currently setup like D3 where you join random lobbys based off minimal things it seems like what quest are you doing, etc. :)Ĭouple things I noticed on PS5 that I’m not a fan of:ġ) there is no lobby system to join games. It's fine if you disagree with it as long as the conversation is respectfull. No mana potions whatsoever.Īnyway, it's just my preferences. You only have one potion and it's cooldown. POE has a decent solution but the execution is horrible, people are just using them like it's a piano as soon as they are up because they are infinite, you don't even have to think about running out. I don't really have a problem with that to be honest since I remember bots being really good at picking up items on the ground really fast and that would give everybody a chance to get the items although people getting rushed maybe should not have that chance.Īs for the potion system, I like to do potion management in the inventory and buying and selling when going back to town, I think the game would not be the same without it even though some people find it tedious. I would personnaly hate to see that.īut I think you mean that once an item drops, everybody can bid or greed on it. This would still make items much more common without changing the rates. I thought you meant that once a monster dies, everybody drop something different from the monster that has been killed, thus multiplying by 8 ( for a group of 8) the number of items dropped without changing the drop rates. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
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